<feed xmlns='http://www.w3.org/2005/Atom'>
<title>video/games, branch master</title>
<subtitle>Mirror of video feed</subtitle>
<id>https://git-03.infra.openwrt.org/feed/video/atom?h=master</id>
<link rel='self' href='https://git-03.infra.openwrt.org/feed/video/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git-03.infra.openwrt.org/feed/video/'/>
<updated>2025-07-14T21:00:33Z</updated>
<entry>
<title>gzdoom: update to 4.14.2</title>
<updated>2025-07-14T21:00:33Z</updated>
<author>
<name>Daniel Golle</name>
</author>
<published>2025-07-13T02:18:37Z</published>
<link rel='alternate' type='text/html' href='https://git-03.infra.openwrt.org/feed/video/commit/?id=74064afe42921bc6f2ffe26dfc4b01dee98fc578'/>
<id>urn:sha1:74064afe42921bc6f2ffe26dfc4b01dee98fc578</id>
<content type='text'>
Fix PKG_LICENSE
Optionally use OpenAL for game audio

Signed-off-by: Daniel Golle &lt;daniel@makrotopia.org&gt;
</content>
</entry>
<entry>
<title>sdl2-doom: use updated fork</title>
<updated>2025-05-03T03:41:11Z</updated>
<author>
<name>Daniel Golle</name>
</author>
<published>2025-05-01T14:55:35Z</published>
<link rel='alternate' type='text/html' href='https://git-03.infra.openwrt.org/feed/video/commit/?id=f3f70b11b7673b4fc0373bd17d81ae64c2e63e12'/>
<id>urn:sha1:f3f70b11b7673b4fc0373bd17d81ae64c2e63e12</id>
<content type='text'>
Use an updated fork of sdl2-doom which fixes compiler errors when
using recent GCC.

Signed-off-by: Daniel Golle &lt;daniel@makrotopia.org&gt;
</content>
</entry>
<entry>
<title>gzdoom: update to 4.13.2</title>
<updated>2024-12-20T20:59:48Z</updated>
<author>
<name>Daniel Golle</name>
</author>
<published>2024-12-19T03:55:38Z</published>
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<id>urn:sha1:c23446c7206889554fbce2812899bdd1c48b2e7f</id>
<content type='text'>
Update to new release.

Signed-off-by: Daniel Golle &lt;daniel@makrotopia.org&gt;
</content>
</entry>
<entry>
<title>gzdoom: only build for 64-bit architectures</title>
<updated>2024-12-09T03:33:13Z</updated>
<author>
<name>Daniel Golle</name>
</author>
<published>2024-12-08T20:11:39Z</published>
<link rel='alternate' type='text/html' href='https://git-03.infra.openwrt.org/feed/video/commit/?id=8add6bc3b63651943867e1ed5f5ef6759fadea68'/>
<id>urn:sha1:8add6bc3b63651943867e1ed5f5ef6759fadea68</id>
<content type='text'>
Only LP64/LLP64 builds are officially supported. Please do not attempt
to build for other platforms; even if the program succeeds in a MAP01
smoke test, there are e.g. known visual artifacts that lead to a bad
user experience.

Still allow build on 32-bit platforms in case BROKEN is selected, so
users can try if it would work on their system as forum claims a fix
had actually been applied long ago.

Link: https://forum.zdoom.org/viewtopic.php?f=7&amp;t=75673
Signed-off-by: Daniel Golle &lt;daniel@makrotopia.org&gt;
</content>
</entry>
<entry>
<title>gzdoom: stage host binaries</title>
<updated>2024-12-07T21:57:43Z</updated>
<author>
<name>Daniel Golle</name>
</author>
<published>2024-12-07T18:55:30Z</published>
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<id>urn:sha1:1025032ab8742cd353991fefd733b1dc654204b6</id>
<content type='text'>
Install host-built binaries to STAGING_DIR_HOSTPKG as HOST_BUILD_DIR gets
cleared and should not be referenced after host build has completed.

Signed-off-by: Daniel Golle &lt;daniel@makrotopia.org&gt;
</content>
</entry>
<entry>
<title>zmusic: fix target endian detection</title>
<updated>2024-12-06T18:54:43Z</updated>
<author>
<name>Daniel Golle</name>
</author>
<published>2024-12-06T17:57:14Z</published>
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<id>urn:sha1:75c1338131ca67b10fceab4f93b9108a4c402b8a</id>
<content type='text'>
Use __BYTE_ORDER macro when ever it is defined and not just when using
glibc.

Signed-off-by: Daniel Golle &lt;daniel@makrotopia.org&gt;
</content>
</entry>
<entry>
<title>gzdoom: add package</title>
<updated>2024-12-05T01:26:26Z</updated>
<author>
<name>Daniel Golle</name>
</author>
<published>2024-11-07T20:18:45Z</published>
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<id>urn:sha1:c8a831f4a12a9fb4819a93e4496c7c8f23bc132d</id>
<content type='text'>
Add GZDoom package which brings high-res 3D accelerated implementation
of the Doom engine with many extra features.

Signed-off-by: Daniel Golle &lt;daniel@makrotopia.org&gt;
</content>
</entry>
<entry>
<title>sdl2-doom: add package</title>
<updated>2024-12-05T01:20:09Z</updated>
<author>
<name>Daniel Golle</name>
</author>
<published>2024-11-07T20:17:49Z</published>
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<id>urn:sha1:748651ce0762cca614263012bf0f488e0a3fcc2e</id>
<content type='text'>
Add simple port to SDL2 of the classic DOOM engine.
Works fine on Wayland without requiring any 3D hardware acceleration.

Signed-off-by: Daniel Golle &lt;daniel@makrotopia.org&gt;
</content>
</entry>
</feed>
